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Dragon Magic (ドラゴンマジック - Doragonmajikku) is a quirk used Enjo Kunshu.

Description

With his quirk, Enjo is basically a Dragonborn. He has claws for slashing, talons on his feet to help grab things he can't usually grab with his hands, (for example a person), flight capabilities, fire breath, horns, and a tail which he can use for balance and whipping. However, because of his tail he has to wear specialized clothing like Ojiro. A side effect is that because of his dragon-like mouth structure, he has to be on a carnivorous diet, making him a vegan's worst nightmare. He still hates beans, though, even though he's never been able to have them. The Dragon part is a side effect of his quirk, similar to Tokoyami's head because of Dark Shadow.

For his "magical abilities," a special chemical or substance he dubbed "Mana," is produced in his brain. Enjo can expel this substance through his pores, allowing him to create objects that can take just about any suitable forms for combat, wether they be simple extended claws, a sword and shield, or a suit of armor.

Weaknesses:

the more angry he gets, the more draconic he becomes, along with becoming more insane. Another weakness is that his Mana ability does drain his stamina, meaning if he uses it for too long, he could pass out from exhaustion.

Usage

Normal Abilities:

Enjo mainly uses his flight as transportation for himself, and while even though he can carry a person similar to his body weight and not be affected, that's about his weight capacity. Any more, and he'll be going much slower and needing to take more breaks more often, whereas when it's just him and his backpack, he can fly for hours on end at the speed of a car without needing to stop. He mainly uses his claws as cutting utensils, which helps whenever scissors aren't going to cut it (insert rimshot). For his fire breath, he mainly uses it too warm things up, toast things, and even cook and the rare occasions he does so. His tail and mana powers don't see much usage outside of combat, however it does help to manifest larger hands when he needs to carry something with a large surface area.

Ultimate Moves:

Full Dragon:

If angry enough, Enjo will literally transform into a raging dragon. His power is off the charts, but he loses his sanity in the process, making him not only hard to calm down, but will also make him destroy anyone and anything in his path. As you could imagine, this move is strictly used as a last resort. With some training, however, Enjo could control his anger in this state, allowing him to control Full Dragon without worrying about hurting his friends.

Kaiju Body Armor:

Using most, if not, all of his Mana reserves, Enjo creates a 3 1/2 story body armor that surrounds him, with him at the center. In this state, his power is amplified, allowing him to fend off against most threats. But, because of how much Mana he's using at one time, he can only use it for a brief amount of time, which means if he uses it for too long, he could black out at best.

Trivia

  • This quirk went through a lot of changes. It was originally going to be labelled as two separate quirks, similar to Todoroki's Fire and Ice quirk, with the dragon part being labelled as "Dragonborn." But, after figuring out the name was already taken, and after some complaints about the two quirks thing, they were fused together and labelled as "Dragon Magic" to knock out two birds with one stone.
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